Searched refs:_vao (Results 1 – 1 of 1) sorted by relevance
1999 glGenVertexArrays(1, &_vao); in Run()2000 glBindVertexArray(_vao); in Run()2079 if (_vao) in Cleanup()2081 glDeleteVertexArrays(1, &_vao); in Cleanup()2104 , _vao(0) in CBasicVertexDef()2117 GLuint _vao; member in glcts::__anon77c8eeec0111::CBasicVertexDef2176 glGenVertexArrays(1, &_vao); in Run()2177 glBindVertexArray(_vao); in Run()2285 if (_vao) in Cleanup()2287 glDeleteVertexArrays(1, &_vao); in Cleanup()[all …]