Searched refs:a2update (Results 1 – 3 of 3) sorted by relevance
1070 final int a2update = fmap[bbStart + j]; in mainSort() local1072 quadrant[a2update] = qVal; in mainSort()1073 if (a2update < BZip2Constants.NUM_OVERSHOOT_BYTES) { in mainSort()1074 quadrant[a2update + lastShadow + 1] = qVal; in mainSort()
1037 Int32 a2update = ptr[bbStart + j]; in mainSort() local1039 quadrant[a2update] = qVal; in mainSort()1040 if (a2update < BZ_N_OVERSHOOT) in mainSort()1041 quadrant[a2update + nblock] = qVal; in mainSort()
997 Int32 a2update = ptr[bbStart + j]; in mainSort() local999 quadrant[a2update] = qVal; in mainSort()1000 if (a2update < BZ_N_OVERSHOOT) in mainSort()1001 quadrant[a2update + nblock] = qVal; in mainSort()