/external/deqp/framework/randomshaders/ |
D | rsgVariableValue.cpp | 63 float aMin = a.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue() local 68 if (!CompareOp()(aMin, aMax, bMin, bMax)) in compareValueRangesAllTrue() 78 int aMin = a.component(ndx).getMin().asInt(); in compareValueRangesAllTrue() local 83 if (!CompareOp()(aMin, aMax, bMin, bMax)) in compareValueRangesAllTrue() 91 bool aMin = a.component(ndx).getMin().asBool(); in compareValueRangesAllTrue() local 96 if (!CompareOp()(aMin, aMax, bMin, bMax)) in compareValueRangesAllTrue() 114 …inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bM… in operator ()() 115 …inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin <= bMax && … in operator ()() 117 inline bool operator() (bool aMin, bool aMax, bool bMin, bool bMax) const in operator ()() 119 return CompareIntersection()(toInt(aMin), toInt(aMax), toInt(bMin), toInt(bMax)); in operator ()() [all …]
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D | rsgBinaryOps.cpp | 463 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& … in operator ()() argument 484 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep); in operator ()() 485 aMax = aMin + subRangeLen; in operator ()() 492 if (de::inBounds(aMin*(scale-(float)i*scaleStep), dstMin, dstMax) && in operator ()() 496 if (de::inBounds(aMin*(scale+(float)i*scaleStep), dstMin, dstMax) && in operator ()() 504 std::swap(aMin, aMax); in operator ()() 506 aMin *= -1.0f; in operator ()() 514 DE_ASSERT(aMin <= aMax && bMin <= bMax); in operator ()() 515 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps)); in operator ()() 516 DE_ASSERT(de::inRange(aMin*bMax, dstMin-eps, dstMax+eps)); in operator ()() [all …]
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D | rsgBinaryOps.hpp | 80 …void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMi… 81 …void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bM… 104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const; 164 …void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) co… 188 …void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) co… 212 …void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) co… in operator ()() 214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax); in operator ()() 239 …void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) co… in operator ()() 241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax); in operator ()()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 981 int aMin = de::min(a.getAlpha(), b.getAlpha()); in rangeDiff() local 987 rangeDiff(p.getAlpha(), aMin, aMax)); in rangeDiff()
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