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/external/mesa3d/src/intel/blorp/
Dblorp_clear.c128 nir_variable *a_header = nir_variable_create(b.shader, nir_var_shader_in, in blorp_params_get_layer_offset_vs() local
130 a_header->data.location = VERT_ATTRIB_GENERIC0; in blorp_params_get_layer_offset_vs()
137 nir_ssa_def *header = nir_load_var(&b, a_header); in blorp_params_get_layer_offset_vs()