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Searched refs:activeUniformStructs (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h195 ActiveUniforms activeUniformStructs; variable
DOutputASM.cpp3689 …shaderObject->activeUniformStructs.push_back(Uniform(type, name.c_str(), registerIndex, -1, BlockM… in declareUniform()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1748 for(const auto &uniformStruct : shader->activeUniformStructs) in linkUniforms()