Searched refs:active_flag (Results 1 – 2 of 2) sorted by relevance
19 self.active_flag = False76 self.active_flag = True83 self.active_flag = False89 return self.present() and self.active_flag
121 static unsigned char active_flag = 1; variable1171 *environment.flags = active_flag; in flash_write()1510 if (flag0 == active_flag && in fw_env_open()1514 flag1 == active_flag) { in fw_env_open()