/external/skia/gm/ |
D | addarc.cpp | 47 path.addArc(r, startAngle, sweepAngle); in onDraw() 92 path.addArc(oval, 0, deg); 215 path->addArc(bounds, start, sweep);
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D | blurcircles2.cpp | 52 dst->addArc(SkRect::MakeXYWH(-radius, -radius, 2 * radius, 2 * radius), 0, 355); in onDraw()
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D | hairlines.cpp | 149 bug->addArc(circle, kStartAngle, kSweepAngle); in onOnceBeforeDraw()
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D | shapes_as_paths.cpp | 243 path.addArc(rect, 10, 200); in DEF_SIMPLE_GM_BG_CAN_FAIL()
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/external/skqp/gm/ |
D | addarc.cpp | 47 path.addArc(r, startAngle, sweepAngle); in onDraw() 92 path.addArc(oval, 0, deg); 215 path->addArc(bounds, start, sweep);
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D | blurcircles2.cpp | 52 dst->addArc(SkRect::MakeXYWH(-radius, -radius, 2 * radius, 2 * radius), 0, 355); in onDraw()
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D | hairlines.cpp | 149 bug->addArc(circle, kStartAngle, kSweepAngle); in onOnceBeforeDraw()
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D | shapes_as_paths.cpp | 233 path.addArc(rect, 10, 200); in DEF_SIMPLE_GM_BG()
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 80 bool addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc); 342 this->addArc(normal, outset, true); in computeConvexShadow() 350 if (this->addArc(fFirstOutset, outset, false)) { in computeConvexShadow() 840 bool SkBaseShadowTessellator::addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc) { in addArc() function in SkBaseShadowTessellator
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/external/skqp/src/utils/ |
D | SkShadowTessellator.cpp | 80 bool addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc); 342 this->addArc(normal, outset, true); in computeConvexShadow() 350 if (this->addArc(fFirstOutset, outset, false)) { in computeConvexShadow() 840 bool SkBaseShadowTessellator::addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc) { in addArc() function in SkBaseShadowTessellator
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/external/mdnsresponder/mDNSPosix/ |
D | parselog.py | 191 c.addArc((point[0]-minTime)*scale,point[1]*typesize+6,typesize/4,0,2*math.pi,1)
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/external/skqp/modules/pathkit/ |
D | pathkit_wasm_bindings.cpp | 329 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyAddArc() 340 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyEllipse()
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/external/skia/modules/pathkit/ |
D | pathkit_wasm_bindings.cpp | 329 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyAddArc() 340 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyEllipse()
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/external/skia/modules/canvaskit/ |
D | interface.js | 126 CanvasKit.SkPath.prototype.addArc = function(oval, startAngle, sweepAngle) { method in CanvasKit.SkPath 236 temp.addArc(bounds, radiansToDegrees(startAngle), sweep);
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D | externs.js | 463 CanvasKit.SkPath.prototype.addArc = function() {}; method in CanvasKit.SkPath
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/external/skqp/experimental/canvaskit/ |
D | interface.js | 127 CanvasKit.SkPath.prototype.addArc = function(oval, startAngle, sweepAngle) { method in CanvasKit.SkPath 237 temp.addArc(bounds, radiansToDegrees(startAngle), sweep);
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D | externs.js | 444 CanvasKit.SkPath.prototype.addArc = function() {}; method in CanvasKit.SkPath
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/external/skqp/fuzz/ |
D | FuzzCommon.cpp | 147 path->addArc(r, a, b); in FuzzNicePath()
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/external/skia/fuzz/ |
D | FuzzCommon.cpp | 147 path->addArc(r, a, b); in FuzzNicePath()
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/external/skia/include/core/ |
D | SkPath.h | 1153 SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle);
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/external/skqp/include/core/ |
D | SkPath.h | 1153 SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle);
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowPath.java | 456 protected void addArc( in addArc() method in ShadowPath
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/external/skqp/samplecode/ |
D | SamplePathFuzz.cpp | 378 path.addArc(oval, startAngle, sweepAngle); in makePath()
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/external/skia/docs/ |
D | SkPath_Reference.bmh | 2152 #SeeAlso rConicTo arcTo addArc quadTo 2192 #SeeAlso rConicTo arcTo addArc quadTo 2219 #SeeAlso conicTo arcTo addArc quadTo 2362 HTML_Canvas arcs. Variation addArc always starts new Contour. SkCanvas::drawArc draws without 2420 path.addArc(oval, 0, 90); 2477 #SeeAlso addArc SkCanvas::drawArc conicTo 3364 #Method SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) 3380 path.addArc({10, 10, 35, 45}, start, sweep);
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/external/skqp/docs/ |
D | SkPath_Reference.bmh | 2152 #SeeAlso rConicTo arcTo addArc quadTo 2192 #SeeAlso rConicTo arcTo addArc quadTo 2219 #SeeAlso conicTo arcTo addArc quadTo 2362 HTML_Canvas arcs. Variation addArc always starts new Contour. SkCanvas::drawArc draws without 2420 path.addArc(oval, 0, 90); 2477 #SeeAlso addArc SkCanvas::drawArc conicTo 3364 #Method SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) 3380 path.addArc({10, 10, 35, 45}, start, sweep);
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