Searched refs:addEntryPoint (Results 1 – 7 of 7) sorted by relevance
/external/spirv-llvm/lib/SPIRV/libSPIRV/ |
D | SPIRVModule.h | 182 virtual void addEntryPoint(SPIRVExecutionModelKind, SPIRVId) = 0;
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D | SPIRVEntry.cpp | 431 Module->addEntryPoint(ExecModel, Target); in decode()
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D | SPIRVModule.cpp | 177 virtual void addEntryPoint(SPIRVExecutionModelKind ExecModel, 835 SPIRVModuleImpl::addEntryPoint(SPIRVExecutionModelKind ExecModel, in addEntryPoint() function in SPIRV::SPIRVModuleImpl
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/external/deqp-deps/glslang/SPIRV/ |
D | SpvBuilder.h | 265 Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
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D | SpvBuilder.cpp | 1078 Instruction* Builder::addEntryPoint(ExecutionModel model, Function* function, const char* name) in addEntryPoint() function in spv::Builder
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D | GlslangToSpv.cpp | 1334 …entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPoint… in TGlslangToSpvTraverser()
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/external/spirv-llvm/lib/SPIRV/ |
D | SPIRVWriter.cpp | 648 BM->addEntryPoint(ExecutionModelKernel, BF->getId()); in transFunctionDecl()
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