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Searched refs:addFastMathFlag (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DLoopUtils.cpp1523 static Value *addFastMathFlag(Value *V) { in addFastMathFlag() function
1592 TmpVec = addFastMathFlag(Builder.CreateBinOp((Instruction::BinaryOps)Op, in getShuffleReduction()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp325 static Value *addFastMathFlag(Value *V) { in addFastMathFlag() function
1808 Value *Mul = addFastMathFlag(Builder.CreateBinOp(MulOp, Step, ConstVF)); in createVectorIntOrFpInductionPHI()
1833 LastInduction = cast<Instruction>(addFastMathFlag( in createVectorIntOrFpInductionPHI()
2079 auto *Mul = addFastMathFlag(Builder.CreateBinOp(MulOp, StartIdx, Step)); in buildScalarSteps()
2080 auto *Add = addFastMathFlag(Builder.CreateBinOp(AddOp, ScalarIV, Mul)); in buildScalarSteps()
3665 ReducedPartRdx = addFastMathFlag( in fixReduction()
6450 Value *MulOp = addFastMathFlag(Builder.CreateFMul(C, Step)); in getStepVector()
6451 return addFastMathFlag(Builder.CreateBinOp(BinOp, Val, MulOp)); in getStepVector()
/external/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp3240 static Value *addFastMathFlag(Value *V) { in addFastMathFlag() function
3623 ReducedPartRdx = addFastMathFlag( in vectorizeLoop()
3654 TmpVec = addFastMathFlag(Builder.CreateBinOp( in vectorizeLoop()