Searched refs:addProgramStateCase (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 859 void addProgramStateCase (TestCaseGroup* group, Context& context, const std::string& name, const st… in addProgramStateCase() function 1100 …addProgramStateCase<ProgramStateDetachShaderCase> (linkStatusGroup, m_context, "detach_shader", "… in init() 1101 …addProgramStateCase<ProgramStateReattachShaderCase> (linkStatusGroup, m_context, "reattach_shader… in init() 1102 …addProgramStateCase<ProgramStateDeleteShaderCase> (linkStatusGroup, m_context, "delete_shader", "… in init() 1103 …addProgramStateCase<ProgramStateReplaceShaderCase> (linkStatusGroup, m_context, "replace_shader",… in init() 1104 …addProgramStateCase<ProgramStateRecompileShaderCase> (linkStatusGroup, m_context, "recompile_shade… in init() 1105 …addProgramStateCase<ProgramStateReplaceSourceCase> (linkStatusGroup, m_context, "replace_source",… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 919 void addProgramStateCase (TestCaseGroup* group, Context& context, const std::string& name, const st… in addProgramStateCase() function 1726 …addProgramStateCase<ProgramStateDetachShaderCase> (linkStatusGroup, m_context, "detach_shader", "… in init() 1727 …addProgramStateCase<ProgramStateReattachShaderCase> (linkStatusGroup, m_context, "reattach_shader… in init() 1728 …addProgramStateCase<ProgramStateDeleteShaderCase> (linkStatusGroup, m_context, "delete_shader", "… in init() 1729 …addProgramStateCase<ProgramStateReplaceShaderCase> (linkStatusGroup, m_context, "replace_shader",… in init() 1730 …addProgramStateCase<ProgramStateRecompileShaderCase> (linkStatusGroup, m_context, "recompile_shade… in init() 1731 …addProgramStateCase<ProgramStateReplaceSourceCase> (linkStatusGroup, m_context, "replace_source",… in init()
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