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Searched refs:addShaderCodeCustomFragment (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmSpirvVersionTests.cpp328 addShaderCodeCustomFragment(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
DvktSpvAsmGraphicsShaderTestUtil.hpp405 void addShaderCodeCustomFragment (vk::SourceCollections& dst, InstanceContext& context, const SpirV…
DvktSpvAsmGraphicsShaderTestUtil.cpp1318 void addShaderCodeCustomFragment (vk::SourceCollections& dst, InstanceContext& context, const SpirV… in addShaderCodeCustomFragment() function
1344 void addShaderCodeCustomFragment (vk::SourceCollections& dst, InstanceContext context) in addShaderCodeCustomFragment() function
1346 addShaderCodeCustomFragment(dst, context, DE_NULL); in addShaderCodeCustomFragment()
4150 …SHADER_STAGE_FRAGMENT_BIT] = StageData(getVertFragPipelineStages, addShaderCodeCustomFragment); in getStageData()