Searched refs:addShaderCodeCustomGeometry (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmSpirvVersionTests.cpp | 319 addShaderCodeCustomGeometry(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
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D | vktSpvAsmGraphicsShaderTestUtil.hpp | 404 void addShaderCodeCustomGeometry (vk::SourceCollections& dst, InstanceContext& context, const SpirV…
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1283 void addShaderCodeCustomGeometry (vk::SourceCollections& dst, InstanceContext& context, const SpirV… in addShaderCodeCustomGeometry() function 1311 void addShaderCodeCustomGeometry (vk::SourceCollections& dst, InstanceContext context) in addShaderCodeCustomGeometry() function 1313 addShaderCodeCustomGeometry(dst, context, DE_NULL); in addShaderCodeCustomGeometry() 4149 …[VK_SHADER_STAGE_GEOMETRY_BIT] = StageData(getGeomPipelineStages, addShaderCodeCustomGeometry); in getStageData()
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