Searched refs:addShaderCodeCustomVertex (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmSpirvVersionTests.cpp | 292 addShaderCodeCustomVertex(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
|
D | vktSpvAsmGraphicsShaderTestUtil.hpp | 401 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext& context, const SpirVAs…
|
D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1174 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext& context, const SpirVAs… in addShaderCodeCustomVertex() function 1199 void addShaderCodeCustomVertex (vk::SourceCollections& dst, InstanceContext context) in addShaderCodeCustomVertex() function 1201 addShaderCodeCustomVertex(dst, context, DE_NULL); in addShaderCodeCustomVertex() 4146 …VK_SHADER_STAGE_VERTEX_BIT] = StageData(getVertFragPipelineStages, addShaderCodeCustomVertex); in getStageData()
|