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Searched refs:addSourceText (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Dlocalintermediate.h675 void addSourceText(const char* text, size_t len) { sourceText.append(text, len); } in addSourceText() function
DShaderLang.cpp885 intermediate.addSourceText(strings[numPre + s], lengths[numPre + s]); in ProcessDeferred()