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Searched refs:addUnits (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DLiveRegUnits.h146 void addUnits(const BitVector &RegUnits) { in addUnits() function
DRegisterScavenging.h187 LiveUnits.addUnits(RegUnits); in setUsed()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DLiveRegUnits.cpp124 addUnits(Pristine.getBitVector()); in addPristines()