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Searched refs:addV (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
Dvector-shuffle-avx512.ll535 …%addV = fadd <4 x float> <float 0.0,float 1.0,float 2.0,float 0.0> , <float 0.0,float 1.0,float 2.…
536 …%res = shufflevector <4 x float> %addV, <4 x float> %a, <8 x i32> <i32 3, i32 3, i32 4, i32 0, i32…
575 …%addV = fadd <4 x float> <float 0.0,float 1.0,float 2.0,float 0.0> , <float 0.0,float 1.0,float 2.…
576 …%res = shufflevector <4 x float> %addV, <4 x float> %a, <8 x i32> <i32 0, i32 1, i32 4, i32 0, i32…
/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp30298 SDValue addV = DAG.getNode(ISD::ADD, DL, LHS.getValueType(), RHS, in combineSetCC() local
30300 return DAG.getSetCC(DL, N->getValueType(0), addV, in combineSetCC()
30301 DAG.getConstant(0, DL, addV.getValueType()), CC); in combineSetCC()
30305 SDValue addV = DAG.getNode(ISD::ADD, DL, RHS.getValueType(), LHS, in combineSetCC() local
30307 return DAG.getSetCC(DL, N->getValueType(0), addV, in combineSetCC()
30308 DAG.getConstant(0, DL, addV.getValueType()), CC); in combineSetCC()