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Searched refs:add_point_sprite_shader (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c191 add_point_sprite_shader(struct svga_context *svga) in add_point_sprite_shader() function
268 new_gs = add_point_sprite_shader(svga); in update_tgsi_transform()