Searched refs:add_program_resource (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 3616 add_program_resource(struct gl_shader_program *prog, in add_program_resource() function 3944 return add_program_resource(shProg, resource_set, in add_shader_variable() 4374 if (!add_program_resource(shProg, resource_set, in build_program_resource_list() 4385 if (!add_program_resource(shProg, resource_set, in build_program_resource_list() 4423 if (!add_program_resource(shProg, resource_set, type, in build_program_resource_list() 4430 if (!add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, in build_program_resource_list() 4437 if (!add_program_resource(shProg, resource_set, GL_SHADER_STORAGE_BLOCK, in build_program_resource_list() 4444 if (!add_program_resource(shProg, resource_set, GL_ATOMIC_COUNTER_BUFFER, in build_program_resource_list() 4461 if (!add_program_resource(shProg, resource_set, in build_program_resource_list() 4474 if (!add_program_resource(shProg, resource_set, in build_program_resource_list()
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