Home
last modified time | relevance | path

Searched refs:add_program_resource (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp3616 add_program_resource(struct gl_shader_program *prog, in add_program_resource() function
3944 return add_program_resource(shProg, resource_set, in add_shader_variable()
4374 if (!add_program_resource(shProg, resource_set, in build_program_resource_list()
4385 if (!add_program_resource(shProg, resource_set, in build_program_resource_list()
4423 if (!add_program_resource(shProg, resource_set, type, in build_program_resource_list()
4430 if (!add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, in build_program_resource_list()
4437 if (!add_program_resource(shProg, resource_set, GL_SHADER_STORAGE_BLOCK, in build_program_resource_list()
4444 if (!add_program_resource(shProg, resource_set, GL_ATOMIC_COUNTER_BUFFER, in build_program_resource_list()
4461 if (!add_program_resource(shProg, resource_set, in build_program_resource_list()
4474 if (!add_program_resource(shProg, resource_set, in build_program_resource_list()