/external/swiftshader/src/Device/ |
D | VertexProcessor.hpp | 146 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 147 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 148 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | Sampler.cpp | 268 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument 270 addressingModeU = addressingMode; in setAddressingModeU() 273 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument 275 addressingModeV = addressingMode; in setAddressingModeV() 278 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument 280 addressingModeW = addressingMode; in setAddressingModeW()
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D | Sampler.hpp | 180 void setAddressingModeU(AddressingMode addressingMode); 181 void setAddressingModeV(AddressingMode addressingMode); 182 void setAddressingModeW(AddressingMode addressingMode);
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D | PixelProcessor.hpp | 192 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 193 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 194 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | Renderer.hpp | 271 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode); 272 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode); 273 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
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/external/swiftshader/src/Renderer/ |
D | Sampler.cpp | 271 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument 273 addressingModeU = addressingMode; in setAddressingModeU() 276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument 278 addressingModeV = addressingMode; in setAddressingModeV() 281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument 283 addressingModeW = addressingMode; in setAddressingModeW()
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D | Sampler.hpp | 180 void setAddressingModeU(AddressingMode addressingMode); 181 void setAddressingModeV(AddressingMode addressingMode); 182 void setAddressingModeW(AddressingMode addressingMode);
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D | VertexProcessor.hpp | 254 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 255 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 256 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | PixelProcessor.hpp | 229 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode); 230 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode); 231 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | Renderer.hpp | 299 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode); 300 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode); 301 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.hpp | 86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap); 87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
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D | SamplerCore.cpp | 2153 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument 2155 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2159 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address() 2163 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2169 else if(addressingMode == ADDRESSING_MIRROR) in address() 2178 else if(addressingMode == ADDRESSING_MIRRORONCE) in address() 2195 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument 2197 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2207 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address() 2209 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address() [all …]
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/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap); 87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
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D | SamplerCore.cpp | 2295 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument 2297 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2301 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address() 2305 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address() 2311 else if(addressingMode == ADDRESSING_MIRROR) in address() 2320 else if(addressingMode == ADDRESSING_MIRRORONCE) in address() 2337 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument 2339 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address() 2349 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address() 2351 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address() [all …]
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