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Searched refs:adoptLevels (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp291 (*symbolTables[language]).adoptLevels(*commonTable[CommonIndex(profile, language)]); in InitializeStageSymbolTable()
458 …bles[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->adoptLevels(*CommonSymbolTa… in SetupBuiltinSymbolTable()
899 symbolTable->adoptLevels(*cachedTable); in ProcessDeferred()
DSymbolTable.h557 void adoptLevels(TSymbolTable& symTable) in adoptLevels() function