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Searched refs:affectedCasesFlags (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp1133 deUint32 affectedCasesFlags = -1; // by default all stages in parseRequirement() local
1164 affectedCasesFlags = parseShaderStageList(); in parseRequirement()
1167 requiredExts.push_back(RequiredExtension(anyExtensionStringList, affectedCasesFlags)); in parseRequirement()