Searched refs:affected_states (Results 1 – 7 of 7) sorted by relevance
86 dirty |= old_vp->affected_states; in check_program_state()93 dirty |= old_tcp->affected_states; in check_program_state()95 dirty |= st_common_program(new_tcp)->affected_states; in check_program_state()100 dirty |= old_tep->affected_states; in check_program_state()102 dirty |= st_common_program(new_tep)->affected_states; in check_program_state()107 dirty |= old_gp->affected_states; in check_program_state()109 dirty |= st_common_program(new_gp)->affected_states; in check_program_state()114 dirty |= old_fp->affected_states; in check_program_state()116 dirty |= st_fragment_program(new_fp)->affected_states; in check_program_state()217 st->dirty |= old_cp->affected_states; in st_validate_state()[all …]
173 st->dirty |= stfp->affected_states; in st_program_string_notify()184 st->dirty |= stgp->affected_states; in st_program_string_notify()206 st->dirty |= sttcp->affected_states; in st_program_string_notify()218 st->dirty |= sttep->affected_states; in st_program_string_notify()229 st->dirty |= stcp->affected_states; in st_program_string_notify()245 st->dirty |= stfp->affected_states; in st_program_string_notify()
147 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member210 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member264 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member287 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member
198 st->dirty |= sttcp->affected_states; in st_deserialise_tgsi_program()213 st->dirty |= sttep->affected_states; in st_deserialise_tgsi_program()228 st->dirty |= stgp->affected_states; in st_deserialise_tgsi_program()241 st->dirty |= stfp->affected_states; in st_deserialise_tgsi_program()259 st->dirty |= stcp->affected_states; in st_deserialise_tgsi_program()
151 active_shader_states |= vp->affected_states; in st_get_active_states()153 active_shader_states |= tcp->affected_states; in st_get_active_states()155 active_shader_states |= tep->affected_states; in st_get_active_states()157 active_shader_states |= gp->affected_states; in st_get_active_states()159 active_shader_states |= fp->affected_states; in st_get_active_states()161 active_shader_states |= cp->affected_states; in st_get_active_states()
106 states = &((struct st_vertex_program*)prog)->affected_states; in st_set_prog_affected_state_flags()123 states = &(st_common_program(prog))->affected_states; in st_set_prog_affected_state_flags()138 states = &(st_common_program(prog))->affected_states; in st_set_prog_affected_state_flags()154 states = &(st_common_program(prog))->affected_states; in st_set_prog_affected_state_flags()170 states = &((struct st_fragment_program*)prog)->affected_states; in st_set_prog_affected_state_flags()188 states = &((struct st_compute_program*)prog)->affected_states; in st_set_prog_affected_state_flags()451 stvp->affected_states = ST_NEW_VS_STATE | in st_translate_vertex_program()456 stvp->affected_states |= ST_NEW_VS_CONSTANTS; in st_translate_vertex_program()679 stfp->affected_states = ST_NEW_FS_STATE | in st_translate_fragment_program()685 stfp->affected_states |= ST_NEW_FS_SAMPLER_VIEWS | in st_translate_fragment_program()[all …]
92 #define ST_NEW_VERTEX_PROGRAM(st, p) (p->affected_states | \