Searched refs:all_invariant (Results 1 – 4 of 4) sorted by relevance
585 bool all_invariant; member
200 this->all_invariant = false; in _mesa_glsl_parse_state()
354 state->all_invariant = true;
4079 if (state->all_invariant && var->data.mode == ir_var_shader_out) in apply_type_qualifier_to_variable()