Searched refs:allocFace (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 205 …void allocFace (int level, tcu::CubeFace face, const tcu::TextureFormat& format, int width…
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D | sglrReferenceContext.cpp | 411 …m_emptyTexCube.allocFace(0, (tcu::CubeFace)face, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu:… in ReferenceContext() 1137 texture->allocFace(level, face, storageFmt, width, height); in texImage3D() 1542 texture->allocFace(level, face, storageFmt, width, height); in copyTexImage2D() 1704 texture.allocFace(level, (tcu::CubeFace)face, storageFmt, levelW, levelH); in texStorage2D() 4945 void TextureCube::allocFace (int level, tcu::CubeFace face, const tcu::TextureFormat& format, int w… in allocFace() function in sglr::rc::TextureCube
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