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Searched refs:allocate_registers (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_fs.h104 void allocate_registers(unsigned min_dispatch_width, bool allow_spilling);
Dbrw_fs.cpp6093 fs_visitor::allocate_registers(unsigned min_dispatch_width, bool allow_spilling) in allocate_registers() function in fs_visitor
6230 allocate_registers(8, true); in run_vs()
6310 allocate_registers(8, true); in run_tcs_single_patch()
6344 allocate_registers(8, true); in run_tes()
6393 allocate_registers(8, true); in run_gs()
6493 allocate_registers(8, allow_spilling); in run_fs()
6537 allocate_registers(min_dispatch_width, true); in run_cs()