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Searched refs:allocate_state_slots (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir_clone.cpp57 ir_state_slot *s = var->allocate_state_slots(this->get_num_state_slots()); in clone()
Dlower_blend_equation_advanced.cpp489 mode->allocate_state_slots(1); in lower_blend_equation_advanced()
Dir.h591 inline ir_state_slot *allocate_state_slots(unsigned n) in allocate_state_slots() function
Dbuiltin_variables.cpp560 uni->allocate_state_slots(array_count * statevar->num_elements); in add_uniform()