Searched refs:allocate_textures (Results 1 – 4 of 4) sorted by relevance
74 void (*allocate_textures)(struct dri_context *ctx, member
449 drawable->allocate_textures = drisw_allocate_textures; in drisw_create_buffer()
85 drawable->allocate_textures(ctx, drawable, statts, count); in dri_st_framebuffer_validate()
2220 drawable->allocate_textures = dri2_allocate_textures; in dri2_create_buffer()