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Searched refs:alphaToCoverageEnabled (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp944 bool alphaToCoverageEnabled = pipeline->graphicsPipelineCI.pMultisampleState != NULL && in ValidateFsOutputsAgainstRenderPass() local
959 if (!alphaToCoverageEnabled || it_a->first.first != 0) { in ValidateFsOutputsAgainstRenderPass()
997 if (alphaToCoverageEnabled && !locationZeroHasAlpha) { in ValidateFsOutputsAgainstRenderPass()