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Searched refs:animate (Results 1 – 25 of 86) sorted by relevance

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/external/glide/library/src/main/java/com/bumptech/glide/
DGifRequestBuilder.java233 super.animate(new DrawableCrossFadeFactory<GifDrawable>()); in crossFade()
242 super.animate(new DrawableCrossFadeFactory<GifDrawable>(duration)); in crossFade()
252 super.animate(new DrawableCrossFadeFactory<GifDrawable>(animation, duration)); in crossFade()
261 super.animate(new DrawableCrossFadeFactory<GifDrawable>(context, animationId, in crossFade()
279 public GifRequestBuilder<ModelType> animate(int animationId) { in animate() method in GifRequestBuilder
280 super.animate(animationId); in animate()
290 public GifRequestBuilder<ModelType> animate(Animation animation) { in animate() method in GifRequestBuilder
291 super.animate(animation); in animate()
299 public GifRequestBuilder<ModelType> animate(ViewPropertyAnimation.Animator animator) { in animate() method in GifRequestBuilder
300 super.animate(animator); in animate()
DDrawableRequestBuilder.java246 super.animate(new DrawableCrossFadeFactory<GlideDrawable>()); in crossFade()
254 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(duration)); in crossFade()
263 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(animation, duration)); in crossFade()
271 super.animate(new DrawableCrossFadeFactory<GlideDrawable>(context, animationId, in crossFade()
289 public DrawableRequestBuilder<ModelType> animate(ViewPropertyAnimation.Animator animator) { in animate() method in DrawableRequestBuilder
290 super.animate(animator); in animate()
298 public DrawableRequestBuilder<ModelType> animate(int animationId) { in animate() method in DrawableRequestBuilder
299 super.animate(animationId); in animate()
309 public DrawableRequestBuilder<ModelType> animate(Animation animation) { in animate() method in DrawableRequestBuilder
310 super.animate(animation); in animate()
DBitmapRequestBuilder.java329 public BitmapRequestBuilder<ModelType, TranscodeType> animate(int animationId) { in animate() method in BitmapRequestBuilder
330 super.animate(animationId); in animate()
340 public BitmapRequestBuilder<ModelType, TranscodeType> animate(Animation animation) { in animate() method in BitmapRequestBuilder
341 super.animate(animation); in animate()
349 …public BitmapRequestBuilder<ModelType, TranscodeType> animate(ViewPropertyAnimation.Animator anima… in animate() method in BitmapRequestBuilder
350 super.animate(animator); in animate()
DGenericRequestBuilder.java361 return animate(animation); in dontAnimate()
371 …public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate(int animati… in animate() method in GenericRequestBuilder
372 return animate(new ViewAnimationFactory<TranscodeType>(context, animationId)); in animate()
391 …public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate(Animation a… in animate() method in GenericRequestBuilder
392 return animate(new ViewAnimationFactory<TranscodeType>(animation)); in animate()
403 public GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate( in animate() method in GenericRequestBuilder
405 return animate(new ViewPropertyAnimationFactory<TranscodeType>(animator)); in animate()
408 GenericRequestBuilder<ModelType, DataType, ResourceType, TranscodeType> animate( in animate() method in GenericRequestBuilder
/external/glide/library/src/main/java/com/bumptech/glide/request/animation/
DViewPropertyAnimation.java37 public boolean animate(R current, ViewAdapter adapter) { in animate() method in ViewPropertyAnimation
40 animator.animate(adapter.getView()); in animate()
54 void animate(View view); in animate() method
DDrawableCrossFadeViewAnimation.java43 public boolean animate(T current, ViewAdapter adapter) { in animate() method in DrawableCrossFadeViewAnimation
52 defaultAnimation.animate(current, adapter); in animate()
DGlideAnimation.java54 boolean animate(R current, ViewAdapter adapter); in animate() method
DViewAnimation.java35 public boolean animate(R current, ViewAdapter adapter) { in animate() method in ViewAnimation
DNoAnimation.java44 public boolean animate(Object current, ViewAdapter adapter) { in animate() method in NoAnimation
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowAbsSpinner.java19 protected void setSelection(int position, boolean animate) { in setSelection() argument
20 …Selection", ClassParameter.from(int.class, position), ClassParameter.from(boolean.class, animate)); in setSelection()
21 animatedTransition = animate; in setSelection()
/external/ImageMagick/utilities/
DMakefile.am31 utilities/animate.1 \
47 utilities/animate.1.in \
68 MAGICK_UTILITIES=animate compare composite conjure convert display identify import magick-script mo…
/external/skqp/tools/viewer/
DGMSlide.cpp30 bool GMSlide::animate(const SkAnimTimer& timer) { in animate() function in GMSlide
31 return fGM->animate(timer); in animate()
DSampleSlide.h27 bool animate(const SkAnimTimer& timer) override { in animate() function
28 return fSample->animate(timer); in animate()
DGMSlide.h22 bool animate(const SkAnimTimer&) override;
DNIMASlide.h27 bool animate(const SkAnimTimer& timer) override;
DSlide.h27 virtual bool animate(const SkAnimTimer&) { return false; } in animate() function
/external/skia/tools/viewer/
DGMSlide.cpp30 bool GMSlide::animate(const SkAnimTimer& timer) { in animate() function in GMSlide
31 return fGM->animate(timer); in animate()
DSampleSlide.h27 bool animate(const SkAnimTimer& timer) override { in animate() function
28 return fSample->animate(timer); in animate()
DGMSlide.h22 bool animate(const SkAnimTimer&) override;
DNIMASlide.h27 bool animate(const SkAnimTimer& timer) override;
DSlide.h27 virtual bool animate(const SkAnimTimer&) { return false; } in animate() function
/external/robolectric-shadows/shadows/supportv4/src/main/java/org/robolectric/shadows/support/v4/
DShadowDrawerLayout.java29 protected void openDrawer(View drawerView, boolean animate) { in openDrawer() argument
35 protected void closeDrawer(View drawerView, boolean animate) { in closeDrawer() argument
/external/ImageMagick/MagickWand/
DMakefile.am24 MagickWand/animate.c \
25 MagickWand/animate.h \
81 MagickWand/animate.h \
/external/eigen/demos/opengl/
Dquaternion_demo.cpp269 void RenderingWidget::animate() in animate() function in RenderingWidget
343 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in keyPressEvent()
357 disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in stopAnimation()
545 animate(); in resetCamera()
546 connect(&m_timer, SIGNAL(timeout()), this, SLOT(animate())); in resetCamera()
/external/ImageMagick/MagickCore/
DMakefile.am70 MagickCore/animate.c \
71 MagickCore/animate.h \
72 MagickCore/animate-private.h \
316 MagickCore/animate.h \
414 MagickCore/animate-private.h \

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