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Searched refs:animationFinished (Results 1 – 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCAnimationComponent.java248 if (mSprite.animationFinished()) { in runStart()
285 if (mSprite.animationFinished() || parentObject.getCurrentAction() != ActionType.ATTACK) { in shoot()
312 if (mSprite.animationFinished()) { in jumpStart()
348 if (mSprite.animationFinished()) { in takeHit()
360 if (mSprite.animationFinished()) { in surprised()
DEnemyAnimationComponent.java108 && mSprite.animationFinished()) { in update()
124 if (mSprite.animationFinished()) { in update()
DDoorAnimationComponent.java157 if (mState == STATE_OPENING && mSprite.animationFinished()) { in update()
160 } else if (mState == STATE_CLOSING && mSprite.animationFinished()) { in update()
DSpriteComponent.java158 public final boolean animationFinished() { in animationFinished() method in SpriteComponent
DAnimationComponent.java314 if (!mSprite.animationFinished()) { in update()