Searched refs:annotate_semaphore (Results 1 – 1 of 1) sorted by relevance
130 *annotate_semaphore = (SemaphoreInfo *) NULL; variable165 if (annotate_semaphore == (SemaphoreInfo *) NULL) in AnnotateComponentGenesis()166 annotate_semaphore=AcquireSemaphoreInfo(); in AnnotateComponentGenesis()190 if (annotate_semaphore == (SemaphoreInfo *) NULL) in AnnotateComponentTerminus()191 ActivateSemaphoreInfo(&annotate_semaphore); in AnnotateComponentTerminus()192 RelinquishSemaphoreInfo(&annotate_semaphore); in AnnotateComponentTerminus()2163 if (annotate_semaphore == (SemaphoreInfo *) NULL) in RenderX11()2164 ActivateSemaphoreInfo(&annotate_semaphore); in RenderX11()2165 LockSemaphoreInfo(annotate_semaphore); in RenderX11()2167 UnlockSemaphoreInfo(annotate_semaphore); in RenderX11()