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Searched refs:anySymbolsPreserved (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/tools/gold/
Dgold-plugin.cpp381 bool anySymbolsPreserved = false; in all_symbols_read_hook() local
390 anySymbolsPreserved = true; in all_symbols_read_hook()
401 if (!anySymbolsPreserved) { in all_symbols_read_hook()