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Searched refs:api_bit (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.c604 EGLint api_bit; in _eglInitContext() local
606 api_bit = _eglGetContextAPIBit(ctx); in _eglInitContext()
607 if (!(ctx->Config->RenderableType & api_bit)) { in _eglInitContext()
609 api_bit, ctx->Config->RenderableType); in _eglInitContext()