Searched refs:apk_assets (Results 1 – 4 of 4) sorted by relevance
219 CppApkAssets apk_assets; in nativeLoad() local222 apk_assets = CppApkAssets.LoadOverlay(path, system); in nativeLoad()224 apk_assets = in nativeLoad()227 apk_assets = CppApkAssets.Load(path, system); in nativeLoad()235 if (apk_assets == null) { in nativeLoad()239 return Registries.NATIVE_APK_ASSETS_REGISTRY.register(apk_assets); in nativeLoad()281 CppApkAssets apk_assets = Registries.NATIVE_APK_ASSETS_REGISTRY.getNativeObject(ptr); in nativeGetAssetPath() local282 return apk_assets.GetPath(); in nativeGetAssetPath()288 CppApkAssets apk_assets = Registries.NATIVE_APK_ASSETS_REGISTRY.getNativeObject(ptr); in nativeGetStringBlock() local289 return apk_assets.GetLoadedArsc().GetStringPool().getNativePtr(); in nativeGetStringBlock()[all …]
536 List<CppApkAssets> apk_assets = new ArrayList<>(); in nativeSetApkAssets() local548 … apk_assets.add(Registries.NATIVE_APK_ASSETS_REGISTRY.getNativeObject(apk_assets_native_ptr)); in nativeSetApkAssets()552 assetmanager.SetApkAssets(apk_assets, invalidate_caches); in nativeSetApkAssets()954 CppApkAssets apk_assets = assetmanager.GetApkAssets().get(cookie.intValue()); in nativeGetResourceStringArray() local955 ResStringPool pool = apk_assets.GetLoadedArsc().GetStringPool(); in nativeGetResourceStringArray()
532 List<CppApkAssets> apk_assets = new ArrayList<>(); in nativeSetApkAssets() local544 apk_assets.add(Registries.NATIVE_APK_ASSETS_REGISTRY.getNativeObject(apk_assets_native_ptr)); in nativeSetApkAssets()548 assetmanager.SetApkAssets(apk_assets, invalidate_caches); in nativeSetApkAssets()950 CppApkAssets apk_assets = assetmanager.GetApkAssets().get(cookie.intValue()); in nativeGetResourceStringArray() local951 ResStringPool pool = apk_assets.GetLoadedArsc().GetStringPool(); in nativeGetResourceStringArray()
273 public boolean SetApkAssets(final List<CppApkAssets> apk_assets, boolean invalidate_caches) { in SetApkAssets() argument274 apk_assets_ = apk_assets; in SetApkAssets()517 for (CppApkAssets apk_assets : apk_assets_) { in OpenDir()523 info.setSourceName(new String8(apk_assets.GetPath())); in OpenDir()527 if (!apk_assets.ForEachFile(full_path, func)) { in OpenDir()