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Searched refs:appendInst (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DWasmTranslator.cpp286 Entry->appendInst(InstLoad::create(Func, WasmMemoryV, WasmMemoryPtr)); in Start()
303 Entry->appendInst(InstBr::create(Func, Loop)); in Loop()
322 Control->appendInst(InstBr::create(Func, MergedNode)); in Merge()
352 Control.toCfgNode()->appendInst(Phi); in Phi()
407 Control()->appendInst( in Binop()
412 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fadd, in Binop()
417 Control()->appendInst( in Binop()
422 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fsub, in Binop()
427 Control()->appendInst( in Binop()
432 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fmul, in Binop()
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DPNaClTranslator.cpp2091 CurrentNode->appendInst(Ice::InstAssign::create(Func.get(), Var, Var)); in appendErrorInstruction()
2128 CurrentNode->appendInst(Ice::InstUnreachable::create(Func.get())); in ExitBlock()
2147 Node->appendInst(Ice::InstUnreachable::create(Func.get())); in ExitBlock()
2237 CurrentNode->appendInst(Ice::InstArithmetic::create( in ProcessRecord()
2252 CurrentNode->appendInst(Ice::InstCast::create( in ProcessRecord()
2296 CurrentNode->appendInst(Ice::InstSelect::create( in ProcessRecord()
2318 CurrentNode->appendInst(Ice::InstExtractElement::create( in ProcessRecord()
2352 CurrentNode->appendInst(Ice::InstInsertElement::create( in ProcessRecord()
2392 CurrentNode->appendInst( in ProcessRecord()
2404 CurrentNode->appendInst( in ProcessRecord()
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DIceCfgNode.cpp31 void CfgNode::appendInst(Inst *Instr) { in appendInst() function in Ice::CfgNode
496 Split->appendInst(InstAssign::create(Func, Dest, Src)); in advancedPhiLowering()
568 Split->appendInst(InstAssign::create(Func, Tmp, OtherSrc)); in advancedPhiLowering()
580 Split->appendInst(InstAssign::create(Func, Dest, Src)); in advancedPhiLowering()
585 Split->appendInst(InstBr::create(Func, this)); in advancedPhiLowering()
1630 appendInst(NewInst); in shortCircuit()
DIceCfgNode.h81 void appendInst(Inst *Instr);
DIceCfg.cpp689 PreHeader->appendInst(Inst); in loopInvariantCodeMotion()
691 PreHeader->appendInst(&LastInst); in loopInvariantCodeMotion()
DIceConverter.cpp606 Node->appendInst(Instr); in convertBasicBlock()
/external/swiftshader/src/Reactor/
DSubzeroReactor.cpp680 ::basicBlock->appendInst(ret); in createRetVoid()
686 ::basicBlock->appendInst(ret); in createRet()
692 ::basicBlock->appendInst(br); in createBr()
698 ::basicBlock->appendInst(br); in createCondBr()
726 ::basicBlock->appendInst(arithmetic); in createArithmetic()
867 ::basicBlock->appendInst(bitcast); in createLoad()
880 ::basicBlock->appendInst(bitcast); in createLoad()
891 ::basicBlock->appendInst(load); in createLoad()
897 ::basicBlock->appendInst(load); in createLoad()
912 ::basicBlock->appendInst(call); in createStore()
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