Searched refs:appendInst (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | WasmTranslator.cpp | 286 Entry->appendInst(InstLoad::create(Func, WasmMemoryV, WasmMemoryPtr)); in Start() 303 Entry->appendInst(InstBr::create(Func, Loop)); in Loop() 322 Control->appendInst(InstBr::create(Func, MergedNode)); in Merge() 352 Control.toCfgNode()->appendInst(Phi); in Phi() 407 Control()->appendInst( in Binop() 412 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fadd, in Binop() 417 Control()->appendInst( in Binop() 422 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fsub, in Binop() 427 Control()->appendInst( in Binop() 432 Control()->appendInst(InstArithmetic::create(Func, InstArithmetic::Fmul, in Binop() [all …]
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D | PNaClTranslator.cpp | 2091 CurrentNode->appendInst(Ice::InstAssign::create(Func.get(), Var, Var)); in appendErrorInstruction() 2128 CurrentNode->appendInst(Ice::InstUnreachable::create(Func.get())); in ExitBlock() 2147 Node->appendInst(Ice::InstUnreachable::create(Func.get())); in ExitBlock() 2237 CurrentNode->appendInst(Ice::InstArithmetic::create( in ProcessRecord() 2252 CurrentNode->appendInst(Ice::InstCast::create( in ProcessRecord() 2296 CurrentNode->appendInst(Ice::InstSelect::create( in ProcessRecord() 2318 CurrentNode->appendInst(Ice::InstExtractElement::create( in ProcessRecord() 2352 CurrentNode->appendInst(Ice::InstInsertElement::create( in ProcessRecord() 2392 CurrentNode->appendInst( in ProcessRecord() 2404 CurrentNode->appendInst( in ProcessRecord() [all …]
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D | IceCfgNode.cpp | 31 void CfgNode::appendInst(Inst *Instr) { in appendInst() function in Ice::CfgNode 496 Split->appendInst(InstAssign::create(Func, Dest, Src)); in advancedPhiLowering() 568 Split->appendInst(InstAssign::create(Func, Tmp, OtherSrc)); in advancedPhiLowering() 580 Split->appendInst(InstAssign::create(Func, Dest, Src)); in advancedPhiLowering() 585 Split->appendInst(InstBr::create(Func, this)); in advancedPhiLowering() 1630 appendInst(NewInst); in shortCircuit()
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D | IceCfgNode.h | 81 void appendInst(Inst *Instr);
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D | IceCfg.cpp | 689 PreHeader->appendInst(Inst); in loopInvariantCodeMotion() 691 PreHeader->appendInst(&LastInst); in loopInvariantCodeMotion()
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D | IceConverter.cpp | 606 Node->appendInst(Instr); in convertBasicBlock()
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/external/swiftshader/src/Reactor/ |
D | SubzeroReactor.cpp | 680 ::basicBlock->appendInst(ret); in createRetVoid() 686 ::basicBlock->appendInst(ret); in createRet() 692 ::basicBlock->appendInst(br); in createBr() 698 ::basicBlock->appendInst(br); in createCondBr() 726 ::basicBlock->appendInst(arithmetic); in createArithmetic() 867 ::basicBlock->appendInst(bitcast); in createLoad() 880 ::basicBlock->appendInst(bitcast); in createLoad() 891 ::basicBlock->appendInst(load); in createLoad() 897 ::basicBlock->appendInst(load); in createLoad() 912 ::basicBlock->appendInst(call); in createStore() [all …]
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