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Searched refs:applyUniform2uiv (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h265 bool applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v);
DProgram.cpp1150 case GL_UNSIGNED_INT_VEC2: applyUniform2uiv(device, location, size, ui); break; in applyUniforms()
2530 bool Program::applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform2uiv() function in es2::Program