Searched refs:applyUniform2uiv (Results 1 – 2 of 2) sorted by relevance
265 bool applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v);
1150 case GL_UNSIGNED_INT_VEC2: applyUniform2uiv(device, location, size, ui); break; in applyUniforms()2530 bool Program::applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform2uiv() function in es2::Program