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Searched refs:applyUniform4bv (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h246 bool applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v);
DProgram.cpp1114 case GL_BOOL_VEC4: applyUniform4bv(device, location, size, b); break; in applyUniforms()
2172 bool Program::applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform4bv() function in es2::Program