Searched refs:applyUniformMatrix2x3fv (Results 1 – 2 of 2) sorted by relevance
252 bool applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat *value);
1120 case GL_FLOAT_MAT2x3: applyUniformMatrix2x3fv(device, location, size, f); break; in applyUniforms()2260 …bool Program::applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x3fv() function in es2::Program