Searched refs:applyUniformMatrix2x4fv (Results 1 – 2 of 2) sorted by relevance
253 bool applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat *value);
1121 case GL_FLOAT_MAT2x4: applyUniformMatrix2x4fv(device, location, size, f); break; in applyUniforms()2275 …bool Program::applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x4fv() function in es2::Program