Searched refs:applyVertexBuffer (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 586 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
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D | Context.cpp | 2031 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in es1::Context 2741 GLenum err = applyVertexBuffer(0, first, count); in drawArrays() 2788 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 710 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId);
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D | Context.cpp | 2999 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId) in applyVertexBuffer() function in es2::Context 3588 GLenum err = applyVertexBuffer(0, first, count, i); in drawArrays() 3682 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount, i); in drawElements()
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