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Searched refs:applyVertexBuffer (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h586 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count);
DContext.cpp2031 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count) in applyVertexBuffer() function in es1::Context
2741 GLenum err = applyVertexBuffer(0, first, count); in drawArrays()
2788 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount); in drawElements()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h710 GLenum applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId);
DContext.cpp2999 GLenum Context::applyVertexBuffer(GLint base, GLint first, GLsizei count, GLsizei instanceId) in applyVertexBuffer() function in es2::Context
3588 GLenum err = applyVertexBuffer(0, first, count, i); in drawArrays()
3682 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount, i); in drawElements()