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Searched refs:approximatedClipPoint (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp297 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex() local
300 middle.position = plane.getLineIntersectionPoint(approximatedClipPoint, anotherPointOnLine); in clipTriangleOneVertex()
321 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex() local
324 middle.position = plane.getLineIntersectionPoint(approximatedClipPoint, anotherPointOnLine); in clipTriangleOneVertex()
372 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleTwoVertices() local
375 middle.position = plane.getLineIntersectionPoint(approximatedClipPoint, anotherPointOnLine); in clipTriangleTwoVertices()
396 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleTwoVertices() local
399 middle.position = plane.getLineIntersectionPoint(approximatedClipPoint, anotherPointOnLine); in clipTriangleTwoVertices()