Searched refs:are16Bit (Results 1 – 1 of 1) sorted by relevance
2016 std::string generateSpirv(const ShaderSpec& spec, const bool are16Bit, const bool isMediump) in generateSpirv() argument2047 if (spec.packFloat16Bit || are16Bit) in generateSpirv()2050 if (are16Bit) in generateSpirv()2054 if (are16Bit) in generateSpirv()2125 if (!are16Bit) //f32 is not needed when shader operates only on f16 in generateSpirv()2131 if (spec.packFloat16Bit || are16Bit) in generateSpirv()2273 bool are16Bit = false; in generateComputeShader() local2278 are16Bit = true; in generateComputeShader()2283 if(isMediump && are16Bit) in generateComputeShader()2287 return generateSpirv(spec, are16Bit, isMediump); in generateComputeShader()