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Searched refs:array_info_cache_valid (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glx/
Dindirect_vertex_array.c513 arrays->array_info_cache_valid = GL_TRUE; in fill_array_info_cache()
991 if (!arrays->array_info_cache_valid) { in __indirect_glDrawArrays()
1037 if (!arrays->array_info_cache_valid) { in __indirect_glDrawElements()
1064 if (!arrays->array_info_cache_valid) { in __indirect_glDrawRangeElements()
1085 if (!arrays->array_info_cache_valid) { in __indirect_glMultiDrawArrays()
1111 if (!arrays->array_info_cache_valid) { in __indirect_glMultiDrawElementsEXT()
1197 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glVertexPointer()
1244 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glNormalPointer()
1324 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glColorPointer()
1370 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glIndexPointer()
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Dindirect_vertex_array_priv.h228 GLboolean array_info_cache_valid; member