Searched refs:assignVirt2Phys (Results 1 – 18 of 18) sorted by relevance
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/ |
D | VirtRegMap.h | 108 void assignVirt2Phys(unsigned virtReg, MCPhysReg physReg);
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/external/llvm/include/llvm/CodeGen/ |
D | VirtRegMap.h | 105 void assignVirt2Phys(unsigned virtReg, unsigned physReg) { in assignVirt2Phys() function
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/ |
D | RegAllocBase.cpp | 133 VRM->assignVirt2Phys(VirtReg->reg, in allocatePhysRegs()
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D | LiveRegMatrix.cpp | 108 VRM->assignVirt2Phys(VirtReg.reg, PhysReg); in assign()
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D | RegAllocPBQP.cpp | 730 VRM.assignVirt2Phys(VReg, PReg); in mapPBQPToRegAlloc() 769 VRM.assignVirt2Phys(LI.reg, PReg); in finalizeAlloc()
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D | VirtRegMap.cpp | 84 void VirtRegMap::assignVirt2Phys(unsigned virtReg, MCPhysReg physReg) { in assignVirt2Phys() function in VirtRegMap
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D | InlineSpiller.cpp | 1501 VRM.assignVirt2Phys(New, VRM.getPhys(Old)); in LRE_DidCloneVirtReg()
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/external/llvm/lib/CodeGen/ |
D | RegAllocBase.cpp | 127 VRM->assignVirt2Phys(VirtReg->reg, in allocatePhysRegs()
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D | LiveRegMatrix.cpp | 101 VRM->assignVirt2Phys(VirtReg.reg, PhysReg); in assign()
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D | RegAllocPBQP.cpp | 689 VRM.assignVirt2Phys(VReg, PReg); in mapPBQPToRegAlloc() 720 VRM.assignVirt2Phys(LI.reg, PReg); in finalizeAlloc()
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D | InlineSpiller.cpp | 1451 VRM.assignVirt2Phys(New, VRM.getPhys(Old)); in LRE_DidCloneVirtReg()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | RegAllocBasic.cpp | 280 VRM->assignVirt2Phys(VirtReg.reg, PhysReg); in assign() 338 VRM->assignVirt2Phys(VirtReg->reg, in allocatePhysRegs()
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D | RegAllocPBQP.cpp | 535 vrm->assignVirt2Phys(vreg, preg); in mapPBQPToRegAlloc() 590 vrm->assignVirt2Phys(li->reg, physReg); in finalizeAlloc()
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D | VirtRegMap.h | 184 void assignVirt2Phys(unsigned virtReg, unsigned physReg) { in assignVirt2Phys() function
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D | RegAllocLinearScan.cpp | 500 vrm_->assignVirt2Phys(cur.reg, CandReg); in attemptTrivialCoalescing() 978 vrm_->assignVirt2Phys(cur->reg, physReg); in assignRegOrStackSlotAtInterval() 1112 vrm_->assignVirt2Phys(cur->reg, physReg); in assignRegOrStackSlotAtInterval()
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D | VirtRegRewriter.cpp | 1469 VRM->assignVirt2Phys(UnfoldVR, UnfoldPR); in OptimizeByUnfold()
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/external/swiftshader/third_party/llvm-7.0/llvm/docs/ |
D | CodeGenerator.rst | 1324 physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``. In order to map
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/external/llvm/docs/ |
D | CodeGenerator.rst | 1324 physical one, use ``VirtRegMap::assignVirt2Phys(vreg, preg)``. In order to map
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