Searched refs:att_tex_target (Results 1 – 1 of 1) sorted by relevance
1004 GLenum att_tex_target = GL_NONE; in _mesa_test_framebuffer_completeness() local1049 att_tex_target = att->Texture->Target; in _mesa_test_framebuffer_completeness()1166 if (att_tex_target == GL_TEXTURE_CUBE_MAP) in _mesa_test_framebuffer_completeness()1168 else if (att_tex_target == GL_TEXTURE_1D_ARRAY) in _mesa_test_framebuffer_completeness()1178 layer_tex_target = att_tex_target; in _mesa_test_framebuffer_completeness()1180 } else if (max_layer_count > 0 && layer_tex_target != att_tex_target) { in _mesa_test_framebuffer_completeness()