Searched refs:attenuationQuadratic (Results 1 – 3 of 3) sorted by relevance
164 float4 attenuationQuadratic[8]; member
333 ff.attenuationQuadratic[light] = replicate(quadratic); in setLightAttenuation()
278 Float4 q = *Pointer<Float4>(data + OFFSET(DrawData,ff.attenuationQuadratic[i])); in pipeline()