Searched refs:available_texture_limit (Results 1 – 3 of 3) sorted by relevance
84 This->base.device->available_texture_limit) { in NineResource9_ctor()
153 long long available_texture_limit; member
221 This->available_texture_limit = This->available_texture_mem * 20LL / 100LL; in NineDevice9_ctor()