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Searched refs:average_luminance (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexcompress_bptc.c990 int *average_luminance, int *average_alpha) in get_average_luminance_alpha_unorm() argument
1004 *average_luminance = luminance_sum / (width * height); in get_average_luminance_alpha_unorm()
1011 int average_luminance, int average_alpha, in get_rgba_endpoints_unorm() argument
1030 if (luminance < average_luminance) { in get_rgba_endpoints_unorm()
1211 int average_luminance, average_alpha; in compress_rgba_unorm_block() local
1217 &average_luminance, &average_alpha); in compress_rgba_unorm_block()
1219 average_luminance, average_alpha, in compress_rgba_unorm_block()
1360 float average_luminance, float endpoints[][3], in get_endpoints_float() argument
1378 if (luminance < average_luminance) { in get_endpoints_float()
1525 float average_luminance; in compress_rgb_float_block() local
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