Searched refs:axis_len_square (Results 1 – 2 of 2) sorted by relevance
321 float axis_len_square = (x_span * x_span) + (y_span * y_span); in FillPathWithShading() local328 axis_len_square; in FillPathWithShading()
137 float axis_len_square = (x_span * x_span) + (y_span * y_span); in DrawAxialShading() local171 axis_len_square; in DrawAxialShading()