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Searched refs:bAllFaces (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.h703 …eHeader, PVRTint32 iMipLevel=PVRTEX_ALLMIPLEVELS, bool bAllSurfaces = true, bool bAllFaces = true);
DPVRTTexture.cpp337 …DataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel, bool bAllSurfaces, bool bAllFaces) in PVRTGetTextureDataSize() argument
395 PVRTuint32 numfaces = ((bAllFaces)?(sTextureHeader.u32NumFaces):(1)); in PVRTGetTextureDataSize()